

On a successful save the target takes 1d6 piercing damage and the harpoon unlodges itself from their body.Īmmunition - the Chorded harpoon gun uses Pressurized Canister (5e Equipment)) as ammunition to activate. Contents 1 Official description 1.1 v2.x 1.2 v1.2 2 Trivia 3 See also 4 References Official description v2.x Epsilon strategists did indeed notice what lacks in their army during the first assault over America and the Soviet Union. On a failed save the target takes 1d6 piercing damage, gets dragged 10 feet closer to the user, and falls prone. In version 1.2 and the 2.x series, the Harpoon is the anti-air infantry of the PsiCorps / Epsilon Empire. When a target is grappled by the harpoon launcher the user of the harpoon launcher may choose to reel them in with it, when they do this, if the target resists, the Target must make a Dexterity saving throw DC (8 + Dex + Proficiency if applicable). The guns harpoon ammunition can be customized to inflict different types of damage on the enemies. It has an electrical trigger switch on its grip, similar to the Broadsider. If the harpoon missed, the User may use a bonus action to reel it back in fully and regain the harpoon A handheld harpoon launcher, the harpoon gun is a slow-firing, single-shot heavy gun with a high damage output. On a failed saving throw the harpoon becomes lodged inside of the target. On a hit, the target creature must make a Dex saving throw DC (8 + Dex + Proficiency if applicable). while the chord is tight, it can be broken with a DC 15 dexterity or strength check using a slashing weapon. This Harpoon launcher has only one large Harpoon when it fires, this harpoon has a 60 ft chord which it extends on. Two Handed, Special, Reload(60), loading, Ammunition(Range 45/60)

Chorded Harpoon Launcher Simple Ranged Weapons Weapon
